v0.8.1: fixed save/load errors with golem teleport mechanics

This commit is contained in:
Evan Debenham 2020-06-12 10:44:15 -04:00
parent 02270aa3d8
commit 0e7ba4e567

View File

@ -94,9 +94,9 @@ public class Golem extends Mob {
private int selfTeleCooldown = 0;
private int enemyTeleCooldown = 0;
private static final String TELEPORTING = "vent_cooldown";
private static final String TELEPORTING = "teleporting";
private static final String SELF_COOLDOWN = "self_cooldown";
private static final String ENEMY_COOLDOWN = "vent_cooldown";
private static final String ENEMY_COOLDOWN = "enemy_cooldown";
@Override
public void storeInBundle(Bundle bundle) {