From 0ddef2abe6d6cf94e61c2dd590602edafb9607f4 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 25 Apr 2018 17:59:16 -0400 Subject: [PATCH] v0.6.5: fixed incorrect conversion logic for old weapon imbues --- .../shatteredpixeldungeon/items/weapon/Weapon.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java index e36951402..7c8219813 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java @@ -130,8 +130,10 @@ abstract public class Weapon extends KindOfWeapon { //pre-0.6.5 saves if (bundle.contains( "imbue" )){ - if (bundle.getString( "imbue" ).equals( "LIGHT" )) augment = Augment.SPEED; - else augment = Augment.DAMAGE; + String imbue = bundle.getString( "imbue" ); + if (imbue.equals( "LIGHT" )) augment = Augment.SPEED; + else if (imbue.equals( "HEAVY" )) augment = Augment.DAMAGE; + else augment = Augment.NONE; } else { augment = bundle.getEnum(AUGMENT, Augment.class); }