v0.9.3: fixed incorrect values being used for prep blink range
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@ -84,10 +84,10 @@ public class Preparation extends Buff implements ActionIndicator.Action {
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//1st index is prep level, 2nd is talent level
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private static final int[][] blinkRanges = new int[][]{
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{1, 2, 3, 4},
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{1, 3, 4, 6},
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{2, 4, 6, 8},
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{2, 5, 7, 10}
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{1, 1, 2, 2},
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{2, 3, 4, 5},
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{3, 4, 6, 7},
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{4, 6, 8, 10}
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};
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public int blinkDistance(){
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