v0.8.2: added new scan and sheep sfx, remastered secret sfx
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core/src/main/assets/sounds/scan.mp3
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core/src/main/assets/sounds/scan.mp3
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core/src/main/assets/sounds/sheep.mp3
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core/src/main/assets/sounds/sheep.mp3
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@ -182,6 +182,8 @@ public class Assets {
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public static final String CHARGEUP = "sounds/chargeup.mp3";
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public static final String GAS = "sounds/gas.mp3";
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public static final String CHAINS = "sounds/chains.mp3";
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public static final String SCAN = "sounds/scan.mp3";
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public static final String SHEEP = "sounds/sheep.mp3";
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public static final String[] all = new String[]{
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CLICK, BADGE, GOLD,
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@ -194,7 +196,7 @@ public class Assets {
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DESCEND, EAT, READ, LULLABY, DRINK, SHATTER, ZAP, LIGHTNING, LEVELUP, DEATH,
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CHALLENGE, CURSED, TRAP, EVOKE, TOMB, ALERT, MELD, BOSS, BLAST, PLANT, RAY, BEACON,
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TELEPORT, CHARMS, MASTERY, PUFF, ROCKS, BURNING, FALLING, GHOST, SECRET, BONES,
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BEE, DEGRADE, MIMIC, DEBUFF, CHARGEUP, GAS, CHAINS
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BEE, DEGRADE, MIMIC, DEBUFF, CHARGEUP, GAS, CHAINS, SCAN, SHEEP
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};
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}
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@ -21,12 +21,14 @@
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SheepSprite;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Random;
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public class Sheep extends NPC {
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@ -72,7 +74,10 @@ public class Sheep extends NPC {
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@Override
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public boolean interact(Char c) {
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sprite.showStatus( CharSprite.NEUTRAL, Messages.get(this, Random.element( LINE_KEYS )) );
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if (c == Dungeon.hero) Dungeon.hero.spendAndNext(1f);
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if (c == Dungeon.hero) {
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Dungeon.hero.spendAndNext(1f);
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Sample.INSTANCE.play(Assets.Sounds.SHEEP, 1, Random.Float(0.91f, 1.1f));
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}
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return true;
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}
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}
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@ -212,7 +212,7 @@ public class TalismanOfForesight extends Artifact {
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curUser.sprite.zap(target);
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curUser.spend(Actor.TICK);
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Sample.INSTANCE.play(Assets.Sounds.TELEPORT);
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Sample.INSTANCE.play(Assets.Sounds.SCAN);
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if (noticed) Sample.INSTANCE.play(Assets.Sounds.SECRET);
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}
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@ -61,7 +61,7 @@ public class WoollyBomb extends Bomb {
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}
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Sample.INSTANCE.play(Assets.Sounds.PUFF);
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Sample.INSTANCE.play(Assets.Sounds.SHEEP);
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}
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@ -68,6 +68,8 @@ public class ScrollOfPolymorph extends ExoticScroll {
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TargetHealthIndicator.instance.target(null);
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GameScene.add(sheep);
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CellEmitter.get(sheep.pos).burst(Speck.factory(Speck.WOOL), 4);
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Sample.INSTANCE.play(Assets.Sounds.PUFF);
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Sample.INSTANCE.play(Assets.Sounds.SHEEP);
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}
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}
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}
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@ -59,6 +59,7 @@ public class StoneOfFlock extends Runestone {
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}
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CellEmitter.get(cell).burst(Speck.factory(Speck.WOOL), 4);
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Sample.INSTANCE.play(Assets.Sounds.PUFF);
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Sample.INSTANCE.play(Assets.Sounds.SHEEP);
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}
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@ -300,6 +300,8 @@ public class CursedWand {
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TargetHealthIndicator.instance.target(null);
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GameScene.add(sheep);
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CellEmitter.get(sheep.pos).burst(Speck.factory(Speck.WOOL), 4);
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Sample.INSTANCE.play(Assets.Sounds.PUFF);
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Sample.INSTANCE.play(Assets.Sounds.SHEEP);
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} else {
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GLog.i(Messages.get(CursedWand.class, "nothing"));
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}
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@ -73,6 +73,7 @@ public class FlockTrap extends Trap {
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}
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}
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Sample.INSTANCE.play(Assets.Sounds.PUFF);
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Sample.INSTANCE.play(Assets.Sounds.SHEEP);
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Actor.remove(this);
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return true;
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}
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