v0.3.0: removed light effect caused by burning.

This commit is contained in:
Evan Debenham 2015-05-11 11:19:37 -04:00 committed by Evan Debenham
parent 9f5bbcfe2f
commit 097852207d

View File

@ -72,13 +72,9 @@ public class Burning extends Buff implements Hero.Doom {
if (target.isAlive()) { if (target.isAlive()) {
if (target instanceof Hero) {
Buff.prolong( target, Light.class, TICK * 1.01f );
}
target.damage( Random.Int( 1, 5 ), this ); target.damage( Random.Int( 1, 5 ), this );
Buff.detach( target, Chill.class); Buff.detach( target, Chill.class);
if (target instanceof Hero) { if (target instanceof Hero) {
Hero hero = (Hero)target; Hero hero = (Hero)target;