V0.1.1: rebalanced Scroll of Psionic Blast again, penalties are more short term.

This commit is contained in:
Evan Debenham 2014-08-08 21:53:08 -04:00
parent 95bbff2258
commit 061ac21b3d

View File

@ -49,9 +49,9 @@ public class ScrollOfPsionicBlast extends Scroll {
}
}
curUser.damage(Random.IntRange(curUser.HT/3, (int)(curUser.HT*0.85)), this);
Buff.prolong( curUser, Paralysis.class, Random.Int( 2, 4 ) );
Buff.prolong( curUser, Blindness.class, Random.Int( 4, 8 ) );
curUser.damage(Random.IntRange(curUser.HT/3, (int)(curUser.HT*0.67)), this);
Buff.prolong( curUser, Paralysis.class, Random.Int( 4, 6 ) );
Buff.prolong( curUser, Blindness.class, Random.Int( 6, 9 ) );
Dungeon.observe();
setKnown();