From 04edae387d5ad48d68f779c1b590b5ac60d8f558 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 10 Jan 2019 20:06:52 -0500 Subject: [PATCH] v0.7.1c: actually fixed remains issues with thrown weapons --- .../java/com/shatteredpixel/shatteredpixeldungeon/Bones.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Bones.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Bones.java index b95e88ff8..5254a4a63 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Bones.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Bones.java @@ -173,7 +173,7 @@ public class Bones { item.degrade( item.level() - 3 ); } //thrown weapons are always IDed, otherwise set unknown - item.levelKnown = !(item instanceof MissileWeapon); + item.levelKnown = item instanceof MissileWeapon; } item.reset();