v0.3.2: fixed a discrepancy in the description of lightened weapons

This commit is contained in:
Evan Debenham 2015-10-30 17:45:26 -04:00
parent 479bf8054a
commit 03848b6b32

View File

@ -95,7 +95,7 @@ public class MeleeWeapon extends Weapon {
if (levelKnown) {
info.append( "Its average damage is " +
Math.round((MIN + (MAX - MIN) / 2)*(imbue == Imbue.LIGHT ? 0.75f : (imbue == Imbue.HEAVY ? 1.5f : 1)))
Math.round((MIN + (MAX - MIN) / 2)*(imbue == Imbue.LIGHT ? 0.7f : (imbue == Imbue.HEAVY ? 1.5f : 1)))
+ " points per hit. " );
} else {
info.append(