Fixed Update 0.6.5.0-Alpha6.5
This commit is contained in:
parent
560dac67e5
commit
0277f9743a
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@ -18,8 +18,8 @@ allprojects {
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appName = 'Magic Ling Pixel Dungeon'
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appPackageName = 'com.ansdomagiclingpixeldungeon.ling'
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appVersionCode =908000
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appVersionName = '0.6.5.0-Alpha6'
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appVersionCode =908500
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appVersionName = '0.6.5.0-Alpha6.5'
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appJavaCompatibility = JavaVersion.VERSION_11
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@ -562,4 +562,6 @@ ui.changelist.mlpd.vm0_6_7_x_changes.bug_06x86=1:开发者模式下召唤的
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ui.changelist.mlpd.vm0_6_7_x_changes.bug_06x87=1:修复中秋节活动时间的错误时长\n2.修复上个版本的诸多错误
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ui.changelist.mlpd.vm0_6_7_x_changes.bug_06x88=1.修复死亡楼层可以使用锁链传送出去的问题\n2.暗金宝石护符进行了一定的平衡\n3.修复精英策略中错误的DM300原型机生成\n4.修复裂缝遇到任何实体变成地块的问题\n5.削弱绿野精灵的数值\n6.克里弗斯之果改进,特别净化药水在战斗结束后自动删除
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//ui.changelist.mlpd.vm0_5_x_changes.xxx//
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@ -148,6 +148,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.lightblack.OilLantern;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfExperience;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfPurity;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfMight;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic.PotionOfDivineInspiration;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.MIME;
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@ -943,6 +944,12 @@ public class Hero extends Char {
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}
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private boolean actMove( HeroAction.Move action ) {
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PotionOfPurity.PotionOfPurityLing potionOfPurityLing = Dungeon.hero.belongings.getItem(PotionOfPurity.PotionOfPurityLing.class);
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if(potionOfPurityLing != null){
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potionOfPurityLing.detachAll( hero.belongings.backpack );
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}
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MIME.GOLD_FIVE getHeal = Dungeon.hero.belongings.getItem(MIME.GOLD_FIVE.class);
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if(getHeal != null && HT/4 > HP){
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this.HP = HT;
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@ -57,6 +57,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.armor.LamellarArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.custom.AncityArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.DriedRose;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.EtherealChains;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TalismanOfForesight;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.WraithAmulet;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.BookBag;
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@ -163,6 +164,7 @@ public enum HeroClass {
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new TengusMask().quantity(1).identify().collect();
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new RingOfWealth().quantity(1).identify().collect();
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new DiedCrossBow().quantity(1).identify().collect();
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new EtherealChains().quantity(1).identify().collect();
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Buff.affect(hero, ChampionHero.AntiMagic.class, 50000f);
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new WraithAmulet().quantity(1).identify().collect();
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new BloodthirstyThorn().quantity(1).identify().collect();
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@ -9,7 +9,7 @@ public class GreenSlting extends Mob {
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{
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spriteClass = GreenSltingSprite.class;
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flying = true;
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HP = HT = 24;
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HP = HT = 15;
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defenseSkill = 2;
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maxLvl = 7;
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}
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@ -21,12 +21,12 @@ public class GreenSlting extends Mob {
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@Override
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public int attackSkill( Char target ) {
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return 12;
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return 8;
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}
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@Override
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public int drRoll() {
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return Random.NormalIntRange(4, 5);
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return Random.NormalIntRange(2, 4);
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}
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}
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@ -54,7 +54,7 @@ public class OldDM300 extends DM200 {
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{
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spriteClass = DM300SpiderSprite.class;
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state = PASSIVE;
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HP = HT = 320;
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EXP = 30;
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defenseSkill = 18;
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@ -174,6 +174,9 @@ public class OldDM300 extends DM200 {
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@Override
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public void damage(int dmg, Object src) {
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super.damage(dmg, src);
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if (state == PASSIVE) {
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state = HUNTING;
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}
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LockedFloor lock = Dungeon.hero.buff(LockedFloor.class);
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if (lock != null && !isImmune(src.getClass())) lock.addTime(dmg*1.5f);
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}
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@ -90,7 +90,7 @@ public class CrivusFruits extends Mob {
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}
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private int phase = 1;
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private int drop = Random.Int(5);
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private int summonsMade = 0;
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private float summonCooldown = 0;
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@ -36,7 +36,7 @@ public class GooMob extends Mob {
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defenseSkill = 8;
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maxLvl = 30;
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spriteClass = GooSprite.class;
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state = PASSIVE;
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flying = Dungeon.isChallenged(MOREROOM);
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properties.add(Property.MINIBOSS);
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@ -209,6 +209,11 @@ public class GooMob extends Mob {
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public void damage(int dmg, Object src) {
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boolean bleeding = (HP*2 <= HT);
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super.damage(dmg, src);
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if (state == PASSIVE) {
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state = HUNTING;
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}
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if ((HP*2 <= HT) && !bleeding){
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sprite.showStatus(CharSprite.NEGATIVE, Messages.get(Goo.class, "enraged"));
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((GooSprite)sprite).spray(true);
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@ -33,6 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Chains;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Pushing;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfEnergy;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.CellSelector;
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@ -115,7 +116,7 @@ public class EtherealChains extends Artifact {
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//chains cannot be used to go where it is impossible to walk to
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PathFinder.buildDistanceMap(target, BArray.or(Dungeon.level.passable, Dungeon.level.avoid, null));
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if (PathFinder.distance[curUser.pos] == Integer.MAX_VALUE){
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if (PathFinder.distance[curUser.pos] == Integer.MAX_VALUE || Dungeon.level.feeling == Level.Feeling.DIEDROOM && Dungeon.level.locked){
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GLog.w( Messages.get(EtherealChains.class, "cant_reach") );
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return;
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}
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@ -82,7 +82,7 @@ public class WraithAmulet extends Artifact {
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exp += level()>5 ? 20 : 40;
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Buff.affect(Dungeon.hero, Invisibility.class, Invisibility.DURATION/2);
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GLog.p(Messages.get(this,"ghost"));
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cooldown = 20 - (level);
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cooldown = 40 - (level);
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charge--;
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} else {
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GLog.i(Messages.get(this,"nochareup"));
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@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.RegularLevel;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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@ -275,7 +276,7 @@ public class ScrollOfTeleportation extends Scroll {
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ch.sprite.interruptMotion();
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if (Dungeon.level.heroFOV[pos] || Dungeon.level.heroFOV[ch.pos]){
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if (Dungeon.level.heroFOV[pos] || Dungeon.level.heroFOV[ch.pos] || Dungeon.level.feeling != Level.Feeling.DIEDROOM){
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Sample.INSTANCE.play(Assets.Sounds.TELEPORT);
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}
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@ -208,10 +208,7 @@ public class ForestBossLevel extends Level {
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@Override
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public void unseal() {
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super.unseal();
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//清理掉落物
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for (Heap heap : heaps.valueList()){
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heap.destroy();
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}
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set( getBossDoor, Terrain.EMPTY );
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GameScene.updateMap( getBossDoor );
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@ -1140,7 +1140,6 @@ public abstract class Level implements Bundlable {
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case Terrain.HIGH_GRASS:
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case Terrain.FURROWED_GRASS:
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case CHASM:
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HighGrass.trample( this, cell);
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break;
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@ -311,6 +311,7 @@ public abstract class RegularLevel extends Level {
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if(feeling == Feeling.THREEWELL){
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initRooms.add(new MagicWellRoom());
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initRooms.add(new SecretWellRoom());
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initRooms.add(new MagicWellRoom());
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}
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if(feeling == Feeling.LINKROOM){
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@ -106,7 +106,7 @@ public class SewerLevel extends RegularLevel {
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// 将 EMPTY_DECO 地块改为新地形
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set(i, Terrain.STATUE);
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GameScene.updateMap(i); // 更新地图显示
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Camera.main.shake(1f,3f);
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Camera.main.shake(3f,6f);
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} else if(hero.buff(LockedFloor.class) == null && map[i] == Terrain.STATUE) {
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// 将 CHASM 地块改为新地形
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set(i, Terrain.WATER);
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@ -31,7 +31,6 @@ import com.shatteredpixel.shatteredpixeldungeon.PaswordBadges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.NxhyNpc;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Nyz;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.PinkLing;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.REN;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Slyl;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.obSir;
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@ -190,9 +189,9 @@ public class ZeroLevel extends Level {
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npc3.pos = (this.width * 18 + 20);
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mobs.add(npc3);
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PinkLing god1= new PinkLing();
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god1.pos = (this.width * 28 + 30);
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mobs.add(god1);
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// PinkLing god1= new PinkLing();
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// god1.pos = (this.width * 28 + 30);
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// mobs.add(god1);
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if (Badges.isUnlocked(Badges.Badge.NYZ_SHOP)){
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Nyz npc4= new Nyz();
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@ -43,17 +43,17 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.watabou.utils.Random;
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public class HighGrass {
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//prevents items dropped from grass, from trampling that same grass.
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//yes this is a bit ugly, oh well.
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private static boolean freezeTrample = false;
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public static void trample( Level level, int pos ) {
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if (freezeTrample) return;
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Char ch = Actor.findChar(pos);
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if (level.map[pos] == Terrain.FURROWED_GRASS){
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if (ch instanceof Hero && ((Hero) ch).heroClass == HeroClass.HUNTRESS){
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//Do nothing
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@ -61,7 +61,7 @@ public class HighGrass {
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} else {
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Level.set(pos, Terrain.GRASS);
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}
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} else {
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if (ch instanceof Hero && ((Hero) ch).heroClass == HeroClass.HUNTRESS){
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Level.set(pos, Terrain.FURROWED_GRASS);
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} else {
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Level.set(pos, Terrain.GRASS);
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}
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int naturalismLevel = 0;
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if (ch != null) {
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SandalsOfNature.Naturalism naturalism = ch.buff( SandalsOfNature.Naturalism.class );
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if (naturalism != null) {
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@ -106,13 +106,13 @@ public class HighGrass {
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}
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}
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if (naturalismLevel >= 0) {
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// Seed, scales from 1/25 to 1/5
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if (Random.Int(25 - (naturalismLevel * 5)) == 0) {
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level.drop(Generator.random(Generator.Category.SEED), pos).sprite.drop();
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}
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// Dew, scales from 1/6 to 1/3
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if (Random.Int(24 - naturalismLevel*3) <= 3) {
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level.drop(new Dewdrop(), pos).sprite.drop();
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Camouflage.activate(statue, statue.armor().buffedLvl());
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}
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}
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}
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freezeTrample = false;
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if (ShatteredPixelDungeon.scene() instanceof GameScene) {
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GameScene.updateMap(pos);
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CellEmitter.get(pos).burst(LeafParticle.LEVEL_SPECIFIC, 4);
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if (Dungeon.level.heroFOV[pos]) Dungeon.observe();
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}
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@ -5,10 +5,10 @@ import static com.shatteredpixel.shatteredpixeldungeon.Dungeon.depth;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.ChampionEnemy;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.BruteBot;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.DM200;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Eye;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.GreenSlting;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.OldDM300;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.SRPDHBLR;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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@ -20,14 +20,15 @@ import com.watabou.utils.Random;
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public class LinkRoom extends StandardRoom {
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@Override
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public int minWidth() {
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return Math.max(7, super.minWidth());
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}
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public int minWidth() { return 7; }
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@Override
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public int minHeight() {
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return Math.max(7, super.minHeight());
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return 7;
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}
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@Override
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public int maxWidth() { return 7; }
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@Override
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public int maxHeight() { return 7; }
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@Override
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public void paint(Level level) {
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@ -55,7 +56,7 @@ public class LinkRoom extends StandardRoom {
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} else if(depth >= 15) {
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n = new BruteBot();
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} else if(depth >= 10) {
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n = new OldDM300();
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n = new DM200();
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} else if(depth >= 6){
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n = new SRPDHBLR();
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}
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@ -17,7 +17,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ClearElementalSprites;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ColdGuardSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ColdRatSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CrivusFruitsSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.DM300AttackSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.DM300SpiderSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.DM300Sprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.DM720Sprite;
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@ -41,7 +40,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.MurdererSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.NxhySprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.NyzSprites;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.OGPDNQHZTT;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.RedNecromancerSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.RedSwarmSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SRPDHBLRTT;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SakaFishBossSprites;
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@ -128,13 +126,13 @@ public class vM0_6_7_X_Changes {
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changes.hardlight(Window.CBLACK);
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changeInfos.add(changes);
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|
||||
changes.addButton(new ChangeButton(new RedNecromancerSprite(), ("BossRush2.0"),
|
||||
("地牢发生了翻天覆地的改变,一切的矛头指向了死灵军团……")));
|
||||
|
||||
Image s = new DM300AttackSprite();
|
||||
s.scale.set(PixelScene.align(0.74f));
|
||||
changes.addButton(new ChangeButton(s, ("DM-ZERO"),
|
||||
("时间在这里停止流动,与DMZERO正面对决的即将到来")));
|
||||
// changes.addButton(new ChangeButton(new RedNecromancerSprite(), ("BossRush2.0"),
|
||||
// ("地牢发生了翻天覆地的改变,一切的矛头指向了死灵军团……")));
|
||||
//
|
||||
// Image s = new DM300AttackSprite();
|
||||
// s.scale.set(PixelScene.align(0.74f));
|
||||
// changes.addButton(new ChangeButton(s, ("DM-ZERO"),
|
||||
// ("时间在这里停止流动,与DMZERO正面对决的即将到来")));
|
||||
|
||||
Image c = new IceSlowGirlSprites();
|
||||
c.scale.set(PixelScene.align(0.74f));
|
||||
|
@ -146,7 +144,7 @@ public class vM0_6_7_X_Changes {
|
|||
changes.addButton(new ChangeButton(i, ("熔岩火龙"),
|
||||
("丛林暴乱的真相")));
|
||||
|
||||
changes = new ChangeInfo("v0.6.5.0-Alpha6-国庆", true, "");
|
||||
changes = new ChangeInfo("v0.6.5.0-Alpha6-6.5-国庆", true, "");
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
|
@ -176,6 +174,9 @@ public class vM0_6_7_X_Changes {
|
|||
changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.CHALLANEESICON_9), ("梦魇领袖"),
|
||||
("梦魇领袖进行了一些调整,并改名为绝命头目")));
|
||||
|
||||
changes.addButton(new ChangeButton(new Image("sprites/spinner.png", 144, 0, 16, 16),
|
||||
Messages.get(ChangesScene.class, "bugfixes"), Messages.get(vM0_6_7_X_Changes.class, "bug_06X88")));
|
||||
|
||||
changes.addButton(new ChangeButton(new Image("sprites/spinner.png", 144, 0, 16, 16),
|
||||
Messages.get(ChangesScene.class, "bugfixes"), Messages.get(vM0_6_7_X_Changes.class, "bug_06X87")));
|
||||
|
||||
|
|
|
@ -123,11 +123,9 @@ public class DesktopPlatformSupport extends PlatformSupport {
|
|||
resetGenerators(false);
|
||||
fonts = new HashMap<>();
|
||||
|
||||
|
||||
basicFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/pixel_font.ttf"));
|
||||
asianFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/fusion_pixel.ttf"));
|
||||
fallbackFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/droid_sans.ttf"));
|
||||
|
||||
basicFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/pixel_font.ttf"));
|
||||
asianFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/fusion_pixel.ttf"));
|
||||
fallbackFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/droid_sans.ttf"));
|
||||
|
||||
fonts.put(basicFontGenerator, new HashMap<>());
|
||||
fonts.put(asianFontGenerator, new HashMap<>());
|
||||
|
|
Loading…
Reference in New Issue
Block a user