v0.6.2: fixed fly swarms not duplicating over terrain hazards
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@ -86,11 +86,11 @@ public class Swarm extends Mob {
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if (HP >= damage + 2) {
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if (HP >= damage + 2) {
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ArrayList<Integer> candidates = new ArrayList<>();
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ArrayList<Integer> candidates = new ArrayList<>();
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boolean[] passable = Dungeon.level.passable;
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boolean[] solid = Dungeon.level.solid;
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int[] neighbours = {pos + 1, pos - 1, pos + Dungeon.level.width(), pos - Dungeon.level.width()};
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int[] neighbours = {pos + 1, pos - 1, pos + Dungeon.level.width(), pos - Dungeon.level.width()};
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for (int n : neighbours) {
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for (int n : neighbours) {
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if (passable[n] && Actor.findChar( n ) == null) {
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if (!solid[n] && Actor.findChar( n ) == null) {
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candidates.add( n );
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candidates.add( n );
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}
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}
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}
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}
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