From 01fa54eb389331d787a22ec16798b21b4a24328f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 13 Oct 2014 13:28:15 -0400 Subject: [PATCH] V0.2.1 : Ankh now actually only resets the level when it is locked --- .../shatteredpixeldungeon/scenes/InterlevelScene.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java index 96579e582..97bfb265e 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java @@ -318,7 +318,7 @@ public class InterlevelScene extends PixelScene { Actor.fixTime(); - if (Dungeon.bossLevel()) { + if (Dungeon.level.locked) { Dungeon.hero.resurrect( Dungeon.depth ); Dungeon.depth--; Level level = Dungeon.newLevel(/* true */);