Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/ui/QuickSlot.java

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/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.watabou.noosa.Image;
import com.watabou.noosa.ui.Button;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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//TODO: add proper multi-quickslot functionality.
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public class QuickSlot extends Button implements WndBag.Listener {
private static final String TXT_SELECT_ITEM = "Select an item for the quickslot";
private static QuickSlot instance;
private Item itemInSlot;
private ItemSlot slot;
private Image crossB;
private Image crossM;
private boolean targeting = false;
private Item lastItem = null;
private Char lastTarget= null;
public QuickSlot() {
super();
item( select() );
instance = this;
}
@Override
public void destroy() {
super.destroy();
instance = null;
lastItem = null;
lastTarget = null;
}
@Override
protected void createChildren() {
super.createChildren();
slot = new ItemSlot() {
@Override
protected void onClick() {
if (targeting) {
GameScene.handleCell( lastTarget.pos );
} else {
Item item = select();
if (item == lastItem) {
useTargeting();
} else {
lastItem = item;
}
item.execute( Dungeon.hero );
}
}
@Override
protected boolean onLongClick() {
return QuickSlot.this.onLongClick();
}
@Override
protected void onTouchDown() {
icon.lightness( 0.7f );
}
@Override
protected void onTouchUp() {
icon.resetColor();
}
};
add( slot );
crossB = Icons.TARGET.get();
crossB.visible = false;
add( crossB );
crossM = new Image();
crossM.copy( crossB );
}
@Override
protected void layout() {
super.layout();
slot.fill( this );
crossB.x = PixelScene.align( x + (width - crossB.width) / 2 );
crossB.y = PixelScene.align( y + (height - crossB.height) / 2 );
}
@Override
protected void onClick() {
GameScene.selectItem( this, WndBag.Mode.QUICKSLOT, TXT_SELECT_ITEM );
}
@Override
protected boolean onLongClick() {
GameScene.selectItem( this, WndBag.Mode.QUICKSLOT, TXT_SELECT_ITEM );
return true;
}
@SuppressWarnings("unchecked")
private static Item select() {
return Dungeon.hero.belongings.quickslot.getItem(0);
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}
public static Item getItem(){
Item item = select();
return (item != null && item.quantity() != 0)? item : null;
}
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@Override
public void onSelect( Item item ) {
if (item != null) {
Dungeon.hero.belongings.quickslot.setSlot( 0 , item );
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refresh();
}
}
public void item( Item item ) {
slot.item( item );
itemInSlot = item;
enableSlot();
}
public void enable( boolean value ) {
active = value;
if (value) {
enableSlot();
} else {
slot.enable( false );
}
}
private void enableSlot() {
slot.enable(
itemInSlot != null &&
itemInSlot.quantity() > 0 &&
(Dungeon.hero.belongings.backpack.contains( itemInSlot ) || itemInSlot.isEquipped( Dungeon.hero )));
}
private void useTargeting() {
targeting = lastTarget != null && lastTarget.isAlive() && Dungeon.visible[lastTarget.pos];
if (targeting) {
if (Actor.all().contains( lastTarget )) {
lastTarget.sprite.parent.add( crossM );
crossM.point( DungeonTilemap.tileToWorld( lastTarget.pos ) );
crossB.visible = true;
} else {
lastTarget = null;
}
}
}
public static void refresh() {
if (instance != null) {
instance.item( select() );
}
}
public static void target( Item item, Char target ) {
if (item == instance.lastItem && target != Dungeon.hero) {
instance.lastTarget = target;
HealthIndicator.instance.target( target );
}
}
public static void cancel() {
if (instance != null && instance.targeting) {
instance.crossB.visible = false;
instance.crossM.remove();
instance.targeting = false;
}
}
}