Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/sprites/RatKingSprite.java

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/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.sprites;
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import com.watabou.noosa.TextureFilm;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import java.util.Calendar;
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public class RatKingSprite extends MobSprite {
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public boolean festive;
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public RatKingSprite() {
super();
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final Calendar calendar = Calendar.getInstance();
//once a year the rat king feels a bit festive!
festive = (calendar.get(Calendar.MONTH) == 11 && calendar.get(Calendar.WEEK_OF_MONTH) > 2);
final int c = festive ? 8 : 0;
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texture( Assets.RATKING );
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TextureFilm frames = new TextureFilm( texture, 16, 17 );
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idle = new Animation( 2, true );
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idle.frames( frames, c+0, c+0, c+0, c+1 );
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run = new Animation( 10, true );
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run.frames( frames, c+2, c+3, c+4, c+5, c+6 );
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attack = new Animation( 15, false );
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attack.frames( frames, c+0 );
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die = new Animation( 10, false );
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die.frames( frames, c+0 );
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play( idle );
}
}