2014-07-27 13:39:07 +00:00
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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2014-08-03 18:46:22 +00:00
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package com.shatteredpixel.shatteredpixeldungeon.items;
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2014-07-27 13:39:07 +00:00
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import java.util.Collection;
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import java.util.LinkedList;
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2014-08-14 21:27:54 +00:00
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
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2014-07-27 13:39:07 +00:00
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import com.watabou.noosa.audio.Sample;
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2014-08-03 18:46:22 +00:00
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Statistics;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Wraith;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Splash;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.ChargrilledMeat;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.FrozenCarpaccio;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.MysteryMeat;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant.Seed;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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2014-07-27 13:39:07 +00:00
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import com.watabou.utils.Bundlable;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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public class Heap implements Bundlable {
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private static final int SEEDS_TO_POTION = 3;
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public enum Type {
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HEAP,
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FOR_SALE,
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CHEST,
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LOCKED_CHEST,
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CRYSTAL_CHEST,
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TOMB,
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SKELETON
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}
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public Type type = Type.HEAP;
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public int pos = 0;
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public ItemSprite sprite;
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protected LinkedList<Item> items = new LinkedList<Item>();
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public int image() {
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switch (type) {
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case HEAP:
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case FOR_SALE:
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return size() > 0 ? items.peek().image() : 0;
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case CHEST:
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return ItemSpriteSheet.CHEST;
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case LOCKED_CHEST:
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return ItemSpriteSheet.LOCKED_CHEST;
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case CRYSTAL_CHEST:
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return ItemSpriteSheet.CRYSTAL_CHEST;
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case TOMB:
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return ItemSpriteSheet.TOMB;
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case SKELETON:
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return ItemSpriteSheet.BONES;
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default:
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return 0;
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}
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}
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public ItemSprite.Glowing glowing() {
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return (type == Type.HEAP || type == Type.FOR_SALE) && items.size() > 0 ? items.peek().glowing() : null;
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}
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public void open( Hero hero ) {
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switch (type) {
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case TOMB:
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Wraith.spawnAround( hero.pos );
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break;
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case SKELETON:
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CellEmitter.center( pos ).start( Speck.factory( Speck.RATTLE ), 0.1f, 3 );
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for (Item item : items) {
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if (item.cursed) {
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if (Wraith.spawnAt( pos ) == null) {
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hero.sprite.emitter().burst( ShadowParticle.CURSE, 6 );
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hero.damage( hero.HP / 2, this );
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}
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Sample.INSTANCE.play( Assets.SND_CURSED );
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break;
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}
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}
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break;
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default:
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}
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type = Type.HEAP;
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sprite.link();
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sprite.drop();
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}
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public int size() {
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return items.size();
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}
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public Item pickUp() {
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Item item = items.removeFirst();
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if (items.isEmpty()) {
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destroy();
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} else if (sprite != null) {
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sprite.view( image(), glowing() );
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}
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return item;
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}
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public Item peek() {
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return items.peek();
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}
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public void drop( Item item ) {
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if (item.stackable) {
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for (Item i : items) {
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if (i.isSimilar( item )) {
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i.quantity += item.quantity;
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item = i;
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break;
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}
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}
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items.remove( item );
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}
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if (item instanceof Dewdrop) {
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items.add( item );
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} else {
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items.addFirst( item );
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}
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if (sprite != null) {
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sprite.view( image(), glowing() );
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}
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}
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public void replace( Item a, Item b ) {
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int index = items.indexOf( a );
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if (index != -1) {
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items.remove( index );
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items.add( index, b );
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}
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}
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public void burn() {
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if (type != Type.HEAP) {
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return;
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}
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boolean burnt = false;
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boolean evaporated = false;
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for (Item item : items.toArray( new Item[0] )) {
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if (item instanceof Scroll) {
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items.remove( item );
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burnt = true;
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} else if (item instanceof Dewdrop) {
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items.remove( item );
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evaporated = true;
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} else if (item instanceof MysteryMeat) {
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replace( item, ChargrilledMeat.cook( (MysteryMeat)item ) );
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burnt = true;
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}
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}
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if (burnt || evaporated) {
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if (Dungeon.visible[pos]) {
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if (burnt) {
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burnFX( pos );
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} else {
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evaporateFX( pos );
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}
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}
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if (isEmpty()) {
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destroy();
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} else if (sprite != null) {
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sprite.view( image(), glowing() );
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}
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}
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}
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public void freeze() {
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if (type != Type.HEAP) {
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return;
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}
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boolean frozen = false;
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for (Item item : items.toArray( new Item[0] )) {
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if (item instanceof MysteryMeat) {
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replace( item, FrozenCarpaccio.cook( (MysteryMeat)item ) );
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frozen = true;
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}
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}
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if (frozen) {
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if (isEmpty()) {
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destroy();
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} else if (sprite != null) {
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sprite.view( image(), glowing() );
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}
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}
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}
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public Item transmute() {
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CellEmitter.get( pos ).burst( Speck.factory( Speck.BUBBLE ), 3 );
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Splash.at( pos, 0xFFFFFF, 3 );
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float chances[] = new float[items.size()];
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int count = 0;
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2014-08-14 21:27:54 +00:00
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2014-08-16 02:48:02 +00:00
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if (items.size() == 2 && items.get(0) instanceof Seed && items.get(1) instanceof Blandfruit ) {
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2014-08-14 21:27:54 +00:00
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2014-08-16 02:48:02 +00:00
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Sample.INSTANCE.play( Assets.SND_PUFF );
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2014-08-14 21:27:54 +00:00
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CellEmitter.center( pos ).burst( Speck.factory( Speck.EVOKE ), 3 );
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Blandfruit result = new Blandfruit();
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2014-08-16 02:48:02 +00:00
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result.cook((Seed)items.get(0));
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2014-08-14 21:27:54 +00:00
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destroy();
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return result;
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}
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2014-07-27 13:39:07 +00:00
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int index = 0;
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for (Item item : items) {
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if (item instanceof Seed) {
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count += item.quantity;
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chances[index++] = item.quantity;
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2014-08-14 21:27:54 +00:00
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} else{
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2014-07-27 13:39:07 +00:00
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count = 0;
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break;
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}
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}
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2014-08-14 21:27:54 +00:00
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2014-08-16 02:48:02 +00:00
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if (count >= SEEDS_TO_POTION) {
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2014-07-27 13:39:07 +00:00
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CellEmitter.get( pos ).burst( Speck.factory( Speck.WOOL ), 6 );
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Sample.INSTANCE.play( Assets.SND_PUFF );
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if (Random.Int( count ) == 0) {
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CellEmitter.center( pos ).burst( Speck.factory( Speck.EVOKE ), 3 );
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destroy();
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Statistics.potionsCooked++;
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Badges.validatePotionsCooked();
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return Generator.random( Generator.Category.POTION );
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} else {
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Seed proto = (Seed)items.get( Random.chances( chances ) );
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Class<? extends Item> itemClass = proto.alchemyClass;
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destroy();
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Statistics.potionsCooked++;
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Badges.validatePotionsCooked();
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if (itemClass == null) {
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return Generator.random( Generator.Category.POTION );
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} else {
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try {
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return itemClass.newInstance();
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} catch (Exception e) {
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return null;
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}
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}
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}
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} else {
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return null;
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}
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}
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public static void burnFX( int pos ) {
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CellEmitter.get( pos ).burst( ElmoParticle.FACTORY, 6 );
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Sample.INSTANCE.play( Assets.SND_BURNING );
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}
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public static void evaporateFX( int pos ) {
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CellEmitter.get( pos ).burst( Speck.factory( Speck.STEAM ), 5 );
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}
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public boolean isEmpty() {
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return items == null || items.size() == 0;
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}
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public void destroy() {
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Dungeon.level.heaps.remove( this.pos );
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if (sprite != null) {
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sprite.kill();
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}
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items.clear();
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items = null;
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}
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private static final String POS = "pos";
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private static final String TYPE = "type";
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private static final String ITEMS = "items";
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@SuppressWarnings("unchecked")
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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pos = bundle.getInt( POS );
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type = Type.valueOf( bundle.getString( TYPE ) );
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items = new LinkedList<Item>( (Collection<? extends Item>) bundle.getCollection( ITEMS ) );
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}
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@Override
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public void storeInBundle( Bundle bundle ) {
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bundle.put( POS, pos );
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bundle.put( TYPE, type.toString() );
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bundle.put( ITEMS, items );
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}
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}
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