Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndWandmaker.java

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2014-07-27 13:39:07 +00:00
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.watabou.noosa.BitmapTextMultiline;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Wandmaker;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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public class WndWandmaker extends Window {
private static final String TXT_MESSAGE =
"Oh, I see you have succeeded! I do hope it hasn't troubled you too much. " +
"As I promised, you can choose one of my high quality wands.";
private static final String TXT_BATTLE = "Battle wand";
private static final String TXT_NON_BATTLE = "Non-battle wand";
private static final String TXT_FARAWELL = "Good luck in your quest, %s!";
private static final int WIDTH = 120;
private static final int BTN_HEIGHT = 18;
private static final float GAP = 2;
public WndWandmaker( final Wandmaker wandmaker, final Item item ) {
super();
IconTitle titlebar = new IconTitle();
titlebar.icon( new ItemSprite( item.image(), null ) );
titlebar.label( Utils.capitalize( item.name() ) );
titlebar.setRect( 0, 0, WIDTH, 0 );
add( titlebar );
BitmapTextMultiline message = PixelScene.createMultiline( TXT_MESSAGE, 6 );
message.maxWidth = WIDTH;
message.measure();
message.y = titlebar.bottom() + GAP;
add( message );
RedButton btnBattle = new RedButton( TXT_BATTLE ) {
@Override
protected void onClick() {
selectReward( wandmaker, item, Wandmaker.Quest.wand1 );
}
};
btnBattle.setRect( 0, message.y + message.height() + GAP, WIDTH, BTN_HEIGHT );
add( btnBattle );
RedButton btnNonBattle = new RedButton( TXT_NON_BATTLE ) {
@Override
protected void onClick() {
selectReward( wandmaker, item, Wandmaker.Quest.wand2 );
}
};
btnNonBattle.setRect( 0, btnBattle.bottom() + GAP, WIDTH, BTN_HEIGHT );
add( btnNonBattle );
resize( WIDTH, (int)btnNonBattle.bottom() );
}
private void selectReward( Wandmaker wandmaker, Item item, Wand reward ) {
hide();
item.detach( Dungeon.hero.belongings.backpack );
reward.identify();
if (reward.doPickUp( Dungeon.hero )) {
GLog.i( Hero.TXT_YOU_NOW_HAVE, reward.name() );
} else {
Dungeon.level.drop( reward, wandmaker.pos ).sprite.drop();
}
wandmaker.yell( Utils.format( TXT_FARAWELL, Dungeon.hero.className() ) );
wandmaker.destroy();
wandmaker.sprite.die();
Wandmaker.Quest.complete();
}
}