Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/items/Dewdrop.java

76 lines
2.2 KiB
Java
Raw Normal View History

2014-07-27 13:39:07 +00:00
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
2014-07-27 13:39:07 +00:00
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
2014-07-27 13:39:07 +00:00
public class Dewdrop extends Item {
private static final String TXT_VALUE = "%+dHP";
{
name = "dewdrop";
image = ItemSpriteSheet.DEWDROP;
stackable = true;
}
@Override
public boolean doPickUp( Hero hero ) {
DewVial vial = hero.belongings.getItem( DewVial.class );
if (hero.HP < hero.HT || vial == null || vial.isFull()) {
int value = 1 + (Dungeon.depth - 1) / 5;
if (hero.heroClass == HeroClass.HUNTRESS) {
value++;
}
int effect = Math.min( hero.HT - hero.HP, value * quantity );
if (effect > 0) {
hero.HP += effect;
hero.sprite.emitter().burst( Speck.factory( Speck.HEALING ), 1 );
hero.sprite.showStatus( CharSprite.POSITIVE, TXT_VALUE, effect );
}
} else if (vial != null) {
vial.collectDew( this );
}
Sample.INSTANCE.play( Assets.SND_DEWDROP );
hero.spendAndNext( TIME_TO_PICK_UP );
return true;
}
@Override
public String info() {
return "A crystal clear dewdrop.";
}
}