85 lines
2.5 KiB
Java
85 lines
2.5 KiB
Java
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.pixeldungeon.windows;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Image;
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import com.watabou.pixeldungeon.Dungeon;
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import com.watabou.pixeldungeon.DungeonTilemap;
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import com.watabou.pixeldungeon.actors.blobs.Blob;
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import com.watabou.pixeldungeon.levels.Level;
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import com.watabou.pixeldungeon.levels.Terrain;
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import com.watabou.pixeldungeon.scenes.PixelScene;
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import com.watabou.pixeldungeon.ui.Window;
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public class WndInfoCell extends Window {
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private static final float GAP = 2;
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private static final int WIDTH = 120;
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private static final String TXT_NOTHING = "There is nothing here.";
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public WndInfoCell( int cell ) {
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super();
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int tile = Dungeon.level.map[cell];
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if (Level.water[cell]) {
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tile = Terrain.WATER;
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} else if (Level.pit[cell]) {
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tile = Terrain.CHASM;
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}
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IconTitle titlebar = new IconTitle();
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if (tile == Terrain.WATER) {
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Image water = new Image( Dungeon.level.waterTex() );
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water.frame( 0, 0, DungeonTilemap.SIZE, DungeonTilemap.SIZE );
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titlebar.icon( water );
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} else {
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titlebar.icon( DungeonTilemap.tile( tile ) );
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}
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titlebar.label( Dungeon.level.tileName( tile ) );
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titlebar.setRect( 0, 0, WIDTH, 0 );
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add( titlebar );
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BitmapTextMultiline info = PixelScene.createMultiline( 6 );
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add( info );
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StringBuilder desc = new StringBuilder( Dungeon.level.tileDesc( tile ) );
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final char newLine = '\n';
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for (Blob blob:Dungeon.level.blobs.values()) {
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if (blob.cur[cell] > 0 && blob.tileDesc() != null) {
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if (desc.length() > 0) {
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desc.append( newLine );
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}
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desc.append( blob.tileDesc() );
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}
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}
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info.text( desc.length() > 0 ? desc.toString() : TXT_NOTHING );
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info.maxWidth = WIDTH;
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info.measure();
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info.x = titlebar.left();
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info.y = titlebar.bottom() + GAP;
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resize( WIDTH, (int)(info.y + info.height()) );
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}
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}
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