49 lines
1.1 KiB
Java
49 lines
1.1 KiB
Java
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.pixeldungeon.sprites;
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import com.watabou.noosa.Game;
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public class DiscardedItemSprite extends ItemSprite {
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public DiscardedItemSprite() {
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super();
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originToCenter();
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angularSpeed = 720;
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}
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@Override
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public void drop() {
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scale.set( 1 );
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am = 1;
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}
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@Override
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public void update() {
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super.update();
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scale.set( scale.x * 0.9f );
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if ((am -= Game.elapsed) <= 0) {
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remove();
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}
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}
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}
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