Cold-Mint
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-11 14:16:52 +00:00
7805a63174 Fixed an issue where items on the ground still carry collision damage.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-10 13:08:55 +00:00
63a56cbb2c Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
f7ad69440c Add a loot table.
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Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-08 16:00:14 +00:00
05763c25b1 Created the ability to drop items on the ground after the player dies.
0dd3de228e Merge pull request #1 from Web13234/master
871ea247f0 Replaced hard-coded MaxSloganIndex with automatically fetched Slogan counts on load
27aec2f754 Corrected the Japanese ID "jp" to "ja" in the translation file.
067e9fe8c9 idk why filename that was supposed to be "Slogan" became "slogan", but it's "Slogan" now
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Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-06 14:43:56 +00:00
5ca995d689 Supports throwing items out of a specific item slot.
95515ddab2 When the selected item slot A is selected, pressing the shortcut key of item slot A again will no longer invoke the press event of A.
21b3691925 Merge branch 'master' of github.com:Cold-Mint/Traveller
f7139dd60d Update readme.
6adb1b057c Update readme.
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Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-06 11:39:18 +00:00
fac2047f79 Update Readme.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-05 14:15:52 +00:00
4c61f3b50e Remove unused source files. Fixed an issue where the health tank was empty after resurrection.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-05 13:40:36 +00:00
39ca716e3d Conduct code reviews.
2a836e32e6 Support for restarting the game.
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Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-03 14:59:31 +00:00
74c85cd5a7 Support for generating creatures on the map, adding the game end screen.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-02 14:25:24 +00:00
64688252f0 Fixed an issue where players could not pick up items.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-06-02 13:49:34 +00:00
b474ac0ed3 Support to detect when the player has entered or exited the room.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-31 14:27:16 +00:00
db402ab7b2 Supports spawning players at birth points.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-31 12:37:50 +00:00
91cffd4866 Adjust the test based on the time range of the room injector.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-30 14:55:16 +00:00
a957c91ffe Add probability-based and time-interval based room injection processors.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-28 14:15:38 +00:00
959dcc3092 Add room injection processor.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-27 15:11:26 +00:00
ea319f032e Resolved an issue where the room slots were not used but marked as matching when generating a map with multiple forks, resulting in no forks being generated.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-27 14:11:37 +00:00
0c0adf3a25 Tag is now supported when creating a room.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-26 14:05:11 +00:00
4b9bac6ac7 Fixed an issue where banners would not display properly.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-26 11:10:20 +00:00
fdb8b88c1e Fixed an issue where maps could not be generated after exporting the project.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-26 03:11:23 +00:00
b0da4b049e Improve the log of map generator.
Cold-Mint pushed to master at Cold-Mint/Traveller 2024-05-25 16:02:35 +00:00
ace9ba5b65 Solve the problem of room overlap.