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DeathInfo.csv
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
DeathInfo.csv.import
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
DeathInfo.en.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
DeathInfo.ja.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
DeathInfo.zh.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
InputMapping.csv
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
InputMapping.csv.import
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
InputMapping.en.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
InputMapping.ja.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
InputMapping.zh.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
Item.csv
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
Item.csv.import
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
Item.en.translation
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
Item.ja.translation
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
Item.zh.translation
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
Log.csv
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
Log.csv.import
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
Log.en.translation
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
Log.ja.translation
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
Log.zh.translation
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
slogan.csv
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
slogan.csv.import
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
slogan.en.translation
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
Slogan.ja.translation
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
slogan.zh.translation
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
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2024-06-10 21:05:18 +08:00 |
UI.csv
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
UI.csv.import
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
UI.en.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
UI.ja.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |
UI.zh.translation
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Created the ability to drop items on the ground after the player dies.
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2024-06-08 23:59:24 +08:00 |