Traveller/locals
Cold-Mint f219380a5f
Add a backpack for testing.
加入测试使用的背包。
2024-06-12 23:42:35 +08:00
..
DeathInfo.csv Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
DeathInfo.csv.import Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
DeathInfo.en.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
DeathInfo.ja.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
DeathInfo.zh.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
InputMapping.csv Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
InputMapping.csv.import Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
InputMapping.en.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
InputMapping.ja.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
InputMapping.zh.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
Item.csv Add a backpack for testing. 2024-06-12 23:42:35 +08:00
Item.csv.import Add a backpack for testing. 2024-06-12 23:42:35 +08:00
Item.en.translation Add a backpack for testing. 2024-06-12 23:42:35 +08:00
Item.ja.translation Add a backpack for testing. 2024-06-12 23:42:35 +08:00
Item.zh.translation Add a backpack for testing. 2024-06-12 23:42:35 +08:00
Log.csv Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
Log.csv.import Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
Log.en.translation Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
Log.ja.translation Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
Log.zh.translation Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
slogan.csv Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
slogan.csv.import Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
slogan.en.translation Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
Slogan.ja.translation Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
slogan.zh.translation Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
UI.csv Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
UI.csv.import Corrected the Japanese ID "jp" to "ja" in the translation file. 2024-06-08 20:19:54 +08:00
UI.en.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
UI.ja.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
UI.zh.translation Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00