58 lines
1.4 KiB
C#
58 lines
1.4 KiB
C#
using ColdMint.scripts.map.events;
|
|
using Godot;
|
|
|
|
namespace ColdMint.scripts.loader.uiLoader;
|
|
|
|
/// <summary>
|
|
/// <para>GameOverLoaderMenuLoader</para>
|
|
/// <para>游戏结束菜单加载器</para>
|
|
/// </summary>
|
|
public partial class GameOverLoaderMenuLoader : UiLoaderTemplate
|
|
{
|
|
private Label? _deathInfoLabel;
|
|
private Button? _restartButton;
|
|
|
|
public override void InitializeUi()
|
|
{
|
|
Hide();
|
|
}
|
|
|
|
public override void InitializeData()
|
|
{
|
|
_restartButton = GetNodeOrNull<Button>("CenterContainer/VBoxContainer/MarginContainer2/RestartButton");
|
|
_deathInfoLabel =
|
|
GetNode<Label>("CenterContainer/VBoxContainer/MarginContainer/CenterContainer2/DeathInfoLabel");
|
|
EventManager.GameOverEvent += OnGameOver;
|
|
}
|
|
|
|
public override void LoadUiActions()
|
|
{
|
|
if (_restartButton != null)
|
|
{
|
|
_restartButton.Pressed += () =>
|
|
{
|
|
var replayEvent = new GameReplayEvent();
|
|
EventManager.GameReplayEvent?.Invoke(replayEvent);
|
|
Hide();
|
|
};
|
|
}
|
|
}
|
|
|
|
private void OnGameOver(GameOverEvent gameOverEvent)
|
|
{
|
|
if (_deathInfoLabel == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Show();
|
|
_deathInfoLabel.Text = gameOverEvent.DeathInfo;
|
|
}
|
|
|
|
public override void _ExitTree()
|
|
{
|
|
base._ExitTree();
|
|
EventManager.GameOverEvent -= OnGameOver;
|
|
}
|
|
}
|