Traveller/scripts/map/RoomAreaDetector.cs
2024-05-08 18:22:04 +08:00

15 lines
249 B
C#

using Godot;
namespace ColdMint.scripts.map;
public partial class RoomAreaDetector : Node2D
{
private Area2D? _area2D;
public override void _Ready()
{
base._Ready();
_area2D = GetNode<Area2D>("Area2D");
}
}