Traveller/scripts/inventory
2024-06-13 11:04:51 +08:00
..
HotBar.cs Add a backpack for testing. 2024-06-12 23:42:35 +08:00
IItemContainer.cs Implements IEnumerable<ItemSlotNode> for IItemContainer. 2024-06-13 10:43:54 +08:00
ItemSlotNode.cs Remove old item interfaces,rename new 2024-06-13 03:07:55 +08:00
LootData.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
LootEntry.cs Add a loot table. 2024-06-09 22:05:49 +08:00
LootList.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
LootListManager.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
Packsack.cs Make packsack new interface, too. 2024-06-13 11:04:51 +08:00
UniversalItemContainer.cs Implements IEnumerable<ItemSlotNode> for IItemContainer. 2024-06-13 10:43:54 +08:00