133 lines
5.0 KiB
C#
133 lines
5.0 KiB
C#
using System;
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using System.IO;
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using System.Runtime.Loader;
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using ColdMint.scripts.debug;
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using ColdMint.scripts.utils;
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namespace ColdMint.scripts.mod;
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/// <summary>
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/// <para>Mod Loader</para>
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/// <para>模组加载器</para>
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/// </summary>
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public class ModLoader
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{
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/// <summary>
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/// <para>AssemblyLoadContext</para>
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/// <para>装配加载上下文</para>
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/// </summary>
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private static AssemblyLoadContext? _assemblyLoadContext;
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private static string[] _requiredDllList = new[] { Config.SolutionName };
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public static void Init()
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{
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//Initialize the context.
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//初始化上下文环境。
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LogCat.Log("initialize_the_context", LogCat.LogLabel.ModLoader);
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_assemblyLoadContext = AssemblyLoadContext.GetLoadContext(typeof(Godot.Bridge.ScriptManagerBridge).Assembly);
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if (_assemblyLoadContext == null)
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{
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LogCat.LogError("initialize_the_context_failed", LogCat.LogLabel.ModLoader);
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return;
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}
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var dllFolder = ResUtils.GetSelfDllFolder();
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if (dllFolder == null)
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{
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LogCat.LogError("get_dll_folder_failed", LogCat.LogLabel.ModLoader);
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return;
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}
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foreach (var requiredDll in _requiredDllList)
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{
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var dllPath = Path.Join(dllFolder, requiredDll + ".dll");
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//Load the necessary dll files.
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//加载必须的dll文件。
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if (!File.Exists(dllPath))
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{
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//When the dll that must be loaded does not exist, an error is reported immediately.
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//当必须加载的dll不存在时,立即报错。
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LogCat.LogErrorWithFormat("dll_not_exist", LogCat.LogLabel.ModLoader, true, dllPath);
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throw new NullReferenceException("dll not exist:" + dllPath);
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}
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//Load the dll.
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//加载dll。
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LogCat.LogWithFormat("load_dll", LogCat.LogLabel.ModLoader, true, dllPath);
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try
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{
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_assemblyLoadContext.LoadFromAssemblyPath(dllPath);
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}
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catch (ArgumentNullException argumentNullException)
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{
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//The assemblyPath parameter is null.
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//assemblyPath参数为空。
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LogCat.LogErrorWithFormat("load_dll_argument_null_exception", LogCat.LogLabel.ModLoader, true, dllPath);
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LogCat.WhenCaughtException(argumentNullException, LogCat.LogLabel.ModLoader);
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return;
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}
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catch (ArgumentException argumentException)
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{
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//Not an absolute path.
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//不是绝对路径
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LogCat.LogErrorWithFormat("load_dll_argument_exception", LogCat.LogLabel.ModLoader, true, dllPath);
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LogCat.WhenCaughtException(argumentException, LogCat.LogLabel.ModLoader);
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return;
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}
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catch (FileLoadException fileLoadException)
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{
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//A file that was found could not be loaded.
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//无法加载找到的文件。
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LogCat.LogErrorWithFormat("load_dll_file_load_exception", LogCat.LogLabel.ModLoader, true, dllPath);
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LogCat.WhenCaughtException(fileLoadException, LogCat.LogLabel.ModLoader);
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return;
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}
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catch (BadImageFormatException badImageFormatException)
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{
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//assemblyPath is not a valid assembly.
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//assemblyPath不是有效的程序集。
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LogCat.LogErrorWithFormat("load_dll_bad_image_format_exception", LogCat.LogLabel.ModLoader, true,
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dllPath);
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LogCat.WhenCaughtException(badImageFormatException, LogCat.LogLabel.ModLoader);
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return;
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}
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//Loading the dll succeeded.
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//加载dll成功。
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LogCat.LogWithFormat("load_dll_success", LogCat.LogLabel.ModLoader, true, dllPath);
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}
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}
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/// <summary>
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/// <para>Load a module for a directory</para>
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/// <para>加载某个目录的模组</para>
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/// </summary>
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/// <param name="modFolderPath">
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///<para>Mod path</para>
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///<para>模组路径</para>
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/// </param>
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public static void LoadMod(string modFolderPath)
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{
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if (!Directory.Exists(modFolderPath))
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{
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//The module folder does not exist.
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//模组文件夹不存在。
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LogCat.LogErrorWithFormat("mod_folder_does_not_exist", LogCat.LogLabel.ModLoader, true, modFolderPath);
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return;
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}
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try
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{
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var modManifest =
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ModManifest.CreateModManifestFromPath(Path.Join(modFolderPath, Config.ModManifestFileName));
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}
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catch (FileNotFoundException fileNotFoundException)
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{
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//Do not continue to load the file when it does not exist.
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//当文件不存在时就不要继续加载了。
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LogCat.WhenCaughtException(fileNotFoundException, LogCat.LogLabel.ModLoader);
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return;
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}
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}
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} |