23877e82cc
移除旧的物品接口,重命名新的
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using Godot;
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namespace ColdMint.scripts.item;
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public interface IItem
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{
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/// <summary>
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/// <para>ID of current item</para>
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/// </summary>
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string Id { get; }
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/// <summary>
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/// <para>Icon of current item</para>
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/// </summary>
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Texture2D Icon { get; }
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/// <summary>
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/// <para>Display name of current item</para>
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/// </summary>
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string Name { get; }
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/// <summary>
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/// <para>Description of current item, which may show in inventory</para>
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/// </summary>
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string? Description { get; }
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/// <summary>
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/// <para>Execute when current item is used <br/> e.g. when player clicks left mouse button with current item in hand</para>
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/// </summary>
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/// <param name="owner">Owner of current item, if any</param>
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/// <param name="targetGlobalPosition">Target position, such as the position of the cursor when used by the player</param>
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void Use(Node2D? owner, Vector2 targetGlobalPosition);
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/// <summary>
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/// <para>Execute when current item be removed from game.</para>
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/// </summary>
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void Destroy();
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} |