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behaviorTree
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Adjust the namespace.
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2024-06-22 19:21:06 +08:00 |
camp
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When the selected item slot A is selected, pressing the shortcut key of item slot A again will no longer invoke the press event of A.
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2024-06-06 21:05:51 +08:00 |
character
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Add item generator.
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2024-06-22 23:29:24 +08:00 |
contribute
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Add PickAbleItem.Change item icon and backgrounds.
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2024-06-16 15:28:16 +08:00 |
damage
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Replaced all hardcoded stringName call.
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2024-06-16 17:09:40 +08:00 |
deathInfo
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Support for restarting the game.
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2024-06-04 22:23:06 +08:00 |
debug
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Add PickAbleItem.Change item icon and backgrounds.
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2024-06-16 15:28:16 +08:00 |
health
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Fixed an issue where maps could not be generated after exporting the project.
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2024-05-26 19:09:43 +08:00 |
inventory
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Add item generator.
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2024-06-22 23:29:24 +08:00 |
levelGraphEditor
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Support to detect when the player has entered or exited the room.
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2024-06-02 21:48:38 +08:00 |
loader
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Adjust the namespace.
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2024-06-22 19:21:06 +08:00 |
loot
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Add item generator.
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2024-06-22 23:29:24 +08:00 |
map
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Add item generator.
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2024-06-22 23:29:24 +08:00 |
nodeBinding
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Support display backpack page.
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2024-06-16 20:18:44 +08:00 |
pickable
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Adjust the namespace.
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2024-06-22 19:21:06 +08:00 |
projectile
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Adjust the namespace.
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2024-06-22 19:21:06 +08:00 |
serialization
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Level graphs migrated to yaml.
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2024-06-16 22:44:50 +08:00 |
utils
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Add item generator.
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2024-06-22 23:29:24 +08:00 |
weapon
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Adjust the namespace.
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2024-06-22 19:21:06 +08:00 |
Config.cs
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Merge branch 'refs/heads/master' into loot_rebuild
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2024-06-16 17:32:29 +08:00 |
EventManager.cs
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
FpsLabel.cs
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Conduct code reviews.
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2024-06-05 21:38:45 +08:00 |
GameSceneNodeHolder.cs
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Adjust the namespace.
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2024-06-22 19:21:06 +08:00 |
HealthBarUi.cs
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Conduct code reviews.
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2024-06-05 21:38:45 +08:00 |
SloganProvider.cs
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Add PickAbleItem.Change item icon and backgrounds.
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2024-06-16 15:28:16 +08:00 |