Traveller/scripts/map
2024-06-02 21:48:38 +08:00
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dateBean Resolved an issue where the room slots were not used but marked as matching when generating a map with multiple forks, resulting in no forks being generated. 2024-05-27 23:10:56 +08:00
events Add room injection processor. 2024-05-28 22:14:35 +08:00
interfaces Add probability-based and time-interval based room injection processors. 2024-05-30 22:49:54 +08:00
LayoutParsingStrategy Solve the problem of room overlap. 2024-05-26 00:02:00 +08:00
layoutStrategy Add sequential layout diagram parsing policies. 2024-05-19 22:32:34 +08:00
room Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
roomHolder Adjust the map generator. 2024-05-20 22:38:41 +08:00
roomInjectionProcessor Adjust the test based on the time range of the room injector. 2024-05-31 20:37:15 +08:00
roomPlacer Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
MapGenerator.cs Add probability-based and time-interval based room injection processors. 2024-05-30 22:49:54 +08:00
PlayerSpawn.cs Supports spawning players at birth points. 2024-05-31 22:26:38 +08:00
RoomAreaDetector.cs Improve empty references and improve code robustness. 2024-05-08 18:22:04 +08:00