Traveller/scripts/debug/LogCat.cs
Cold-Mint db0a2fa1ee
Add PickAbleItem.Change item icon and backgrounds.
加入可拾捡物,更换物品图标和背景。
2024-06-16 15:28:16 +08:00

171 lines
5.0 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using System;
using System.Text;
using ColdMint.scripts.utils;
using Godot;
namespace ColdMint.scripts.debug;
public static class LogCat
{
/// <summary>
/// <para>Information log level</para>
/// <para>信息日志等级</para>
/// </summary>
public const int InfoLogLevel = 0;
/// <summary>
/// <para>Warning level</para>
/// <para>警告等级</para>
/// </summary>
public const int WarningLogLevel = 1;
/// <summary>
/// <para>Error log level</para>
/// <para>错误日志等级</para>
/// </summary>
public const int ErrorLogLevel = 2;
/// <summary>
///<para>Disable all logs</para>
///<para>禁用所有日志</para>
/// </summary>
public const int DisableAllLogLevel = int.MaxValue;
private static int _minLogLevel = InfoLogLevel;
/// <summary>
/// <para>Set the minimum log level</para>
/// <para>设置最小日志等级</para>
/// </summary>
/// <remarks>
///<para>Set a value for it so that LogCat only prints logs with a level higher than the set value.</para>
///<para>为其设置一个值使LogCat仅打印等级高于设定值的日志。</para>
/// </remarks>
public static int MinLogLevel
{
get => _minLogLevel;
set => _minLogLevel = value;
}
private static readonly StringBuilder StringBuilder = new StringBuilder();
private static StringBuilder HandleMessage(int level, string message)
{
StringBuilder.Clear();
switch (level)
{
case InfoLogLevel:
StringBuilder.Append("INFO");
break;
case WarningLogLevel:
StringBuilder.Append("WARNING");
break;
case ErrorLogLevel:
StringBuilder.Append("ERROR");
break;
default:
StringBuilder.Append("INFO");
break;
}
StringBuilder.Append(DateTime.Now.ToString(" yyyy-M-d HH:mm:ss : "));
var key = $"log_{message}";
var translationResult = TranslationServerUtils.Translate(key);
StringBuilder.Append(translationResult == key ? message : translationResult);
return StringBuilder;
}
/// <summary>
/// <para>Print log</para>
/// <para>打印日志</para>
/// </summary>
/// <param name="message">
///<para>message</para>
///<para>消息</para>
/// <para>This message supports localized output, assuming there is already a translation key, Hello = 你好, passing hello will output 你好.</para>
/// <para>这个消息支持本地化输出假设已存在翻译keyHello = 你好传入Hello则会输出你好。</para>
/// </param>
public static void Log(string message)
{
if (_minLogLevel > InfoLogLevel)
{
return;
}
GD.Print(HandleMessage(InfoLogLevel, message));
}
/// <summary>
/// <para>Print error log</para>
/// <para>打印错误日志</para>
/// </summary>
/// <param name="message">
///<para>message</para>
///<para>消息</para>
/// <para>This message supports localized output, assuming there is already a translation key, Hello = 你好, passing hello will output 你好.</para>
/// <para>这个消息支持本地化输出假设已存在翻译keyHello = 你好传入Hello则会输出你好。</para>
/// </param>
public static void LogError(string message)
{
if (_minLogLevel > ErrorLogLevel)
{
return;
}
GD.PrintErr(HandleMessage(ErrorLogLevel, message));
}
public static void LogWarning(string message)
{
if (_minLogLevel > WarningLogLevel)
{
return;
}
GD.Print(HandleMessage(WarningLogLevel, message));
}
public static void LogErrorWithFormat(string message, params object?[] args)
{
if (_minLogLevel > ErrorLogLevel)
{
return;
}
GD.PrintErr(string.Format(HandleMessage(ErrorLogLevel, message).ToString(), args));
}
public static void LogWithFormat(string message, params object?[] args)
{
if (_minLogLevel > InfoLogLevel)
{
return;
}
GD.Print(string.Format(HandleMessage(InfoLogLevel, message).ToString(), args));
}
public static void LogWarningWithFormat(string message, params object?[] args)
{
if (_minLogLevel > InfoLogLevel)
{
return;
}
GD.Print(string.Format(HandleMessage(WarningLogLevel, message).ToString(), args));
}
/// <summary>
/// <para>This method is called when an exception is caught</para>
/// <para>当捕获异常后调用此方法</para>
/// </summary>
/// <param name="e"></param>
public static void WhenCaughtException(Exception e)
{
//Log an exception here or send it to the server.
//请在这里记录异常或将异常发送至服务器。
GD.PrintErr(HandleMessage(ErrorLogLevel, e.Message).Append('\n').Append(e.StackTrace));
}
}