Traveller/scripts/utils/GodotStringNameUtils.cs
霧雨烨 2d3fa08d0d Replaced all hardcoded stringName call.
移除了所有硬编码的StringName调用。
2024-06-16 17:09:40 +08:00

8 lines
163 B
C#

using Godot;
namespace ColdMint.scripts.utils;
public static class GodotStringNameUtils
{
public static StringName AddChild { get; } = new("add_chile");
}