33 lines
1.1 KiB
Plaintext
33 lines
1.1 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://c01av43yk1q71"]
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[ext_resource type="Script" path="res://scripts/projectile/Projectile.cs" id="1_ib3qh"]
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[ext_resource type="Texture2D" uid="uid://bbcjkyrsx88av" path="res://sprites/projectile/curseOfTheUndead.png" id="1_k8el6"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_dgro2"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8117d"]
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radius = 11.0
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[node name="curseOfTheUndead" type="CharacterBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_ib3qh")
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metadata/Speed = 500.0
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metadata/Life = 10.0
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metadata/Durability = 1.0
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metadata/DamageType = 2
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metadata/Knockback = Vector2(2, -3)
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[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
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texture = ExtResource("1_k8el6")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_dgro2")
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[node name="CollisionDetectionArea" type="Area2D" parent="."]
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collision_layer = 16
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collision_mask = 78
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionDetectionArea"]
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shape = SubResource("CircleShape2D_8117d")
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