286 lines
7.3 KiB
Plaintext
286 lines
7.3 KiB
Plaintext
[gd_scene load_steps=7 format=3 uid="uid://rx7t26ldvonc"]
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[ext_resource type="Script" path="res://scripts/loader/uiLoader/SplashScreenLoader.cs" id="1_3pcuw"]
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[ext_resource type="Texture2D" uid="uid://cb3gn8xb5r4gm" path="res://sprites/icons/coldmint.png" id="1_0333i"]
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[ext_resource type="Texture2D" uid="uid://b877262di2jp5" path="res://sprites/icons/godot.png" id="2_y25sr"]
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[sub_resource type="Animation" id="Animation_bisl3"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("ColdMintTextureRect:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("ColdMintLabel:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("GodotLabel:modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("GodotTextureRect:modulate")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("loadingStateLabel:modulate")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("NameLabel:modulate")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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[sub_resource type="Animation" id="Animation_j4ppv"]
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resource_name = "startup"
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length = 4.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("ColdMintTextureRect:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 1.5, 2),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("ColdMintLabel:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.5, 1.5, 2),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("GodotLabel:modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(2.5, 3, 3.5, 4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("GodotTextureRect:modulate")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(2.5, 3, 3.5, 4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("loadingStateLabel:modulate")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(4, 4.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("NameLabel:modulate")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(4, 4.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_mraly"]
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_data = {
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"RESET": SubResource("Animation_bisl3"),
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"startup": SubResource("Animation_j4ppv")
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}
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[node name="SplashScreen" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_3pcuw")
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.129412, 0.129412, 0.129412, 1)
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[node name="ColdMintTextureRect" type="TextureRect" parent="."]
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -96.0
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offset_top = -196.0
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offset_right = 96.0002
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offset_bottom = -3.99969
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("1_0333i")
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[node name="GodotTextureRect" type="TextureRect" parent="."]
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -96.0
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offset_top = -196.0
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offset_right = 96.0
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offset_bottom = -4.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_y25sr")
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[node name="ColdMintLabel" type="Label" parent="."]
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -64.5
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offset_top = 25.5
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offset_right = 64.5
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offset_bottom = 74.5
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 32
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text = "ColdMint"
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[node name="GodotLabel" type="Label" parent="."]
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -95.0
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offset_top = 25.5
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offset_right = 95.0
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offset_bottom = 74.5
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 32
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text = "Godot Engine"
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[node name="loadingStateLabel" type="Label" parent="."]
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 14
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_top = 53.0
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offset_bottom = 98.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 24
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text = "ui_loading"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_mraly")
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}
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[node name="NameLabel" type="Label" parent="."]
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modulate = Color(1, 1, 1, 0)
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layout_mode = 1
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anchors_preset = 14
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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offset_left = 1.0
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offset_top = -141.0
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offset_right = 1.0
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offset_bottom = -94.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 34
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text = "ui_product_name"
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horizontal_alignment = 1
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vertical_alignment = 1
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