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Cold-Mint 9352f2c32b
No longer throws all items after the player dies, and recreates the map after the player dies.
玩家死亡后不再扔出所有物品,在玩家死亡后重新创建地图。
2024-10-17 16:08:21 +08:00
data Join the reading room. 2024-10-16 20:15:39 +08:00
fonts Remove custom parameters in yaml. Rename the resource file. 2024-07-31 22:14:40 +08:00
locals No longer throws all items after the player dies, and recreates the map after the player dies. 2024-10-17 16:08:21 +08:00
prefab No longer throws all items after the player dies, and recreates the map after the player dies. 2024-10-17 16:08:21 +08:00
scenes Add beginner's wand. 2024-10-09 15:54:43 +08:00
screenshot/0.0.1 Refactoring the top layer algorithm of the map generator and updating the readme. 2024-05-19 20:29:32 +08:00
scripts No longer throws all items after the player dies, and recreates the map after the player dies. 2024-10-17 16:08:21 +08:00
sounds Add sound effects. 2024-07-28 17:53:54 +08:00
sprites Fixed an issue where players did not trigger spawns and did not spawn when entering the room again. 2024-10-17 11:04:43 +08:00
tileSets Fixed an issue where players did not trigger spawns and did not spawn when entering the room again. 2024-10-17 11:04:43 +08:00
.gitattributes Initial commit 2024-04-28 21:55:19 +08:00
.gitignore Ignore the Android build directory. 2024-10-05 20:02:14 +08:00
ColdMint.Traveler.csproj Upgrade the dependent library. 2024-10-11 17:33:57 +08:00
ColdMint.Traveler.sln Initial commit 2024-04-28 21:55:19 +08:00
ColdMint.Traveler.sln.DotSettings Add dotsettings file 2024-06-15 11:34:07 +08:00
default_bus_layout.tres Add sound effects. 2024-07-28 17:53:54 +08:00
icon.svg Initial commit 2024-04-28 21:55:19 +08:00
icon.svg.import Initial commit 2024-04-28 21:55:19 +08:00
LICENSE Update LICENSE. 2024-05-16 22:57:26 +08:00
LICENSE_JA Extracted from UniversalItemContainer. 2024-06-12 21:33:29 +08:00
LICENSE_ZH Update LICENSE. 2024-05-16 22:57:26 +08:00
project.godot Add new taglines. 2024-10-16 15:17:55 +08:00
README_JA.md Example Remove the ability to upload logs to the server. 2024-10-11 17:59:47 +08:00
README_ZH.md Example Remove the ability to upload logs to the server. 2024-10-11 17:59:47 +08:00
README.md Example Remove the ability to upload logs to the server. 2024-10-11 17:59:47 +08:00

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English 简体中文 にほんご

Intro

Mint's new game.

A pixel cross-platform roguelite game.

Recent Development progress

Task status
Randomly generated map complete
loot complete
Support still out of the knapsack system complete
Add AI agents to creatures In progress

Screenshot

Game scene

Level graph editor

Run the project locally

Download engine

  1. Download Godot Engine .Net.

    After downloading the engine, you will need to download an additional export template to export as an executable program.

  2. Download .NetSDK.

    Ubuntu or Linux Mint install the .net 8.0 Sdk.

apt install dotnet-sdk-8.0

Clone project

Enter the following command in your working directory:

git clone https://github.com/Cold-Mint/Traveller.git

Export

You need to fill in the Export Presets > Resources > Filter to export non-resource files or folders edit box:

data/*

Custom feature

  • disableVersionIsolation Disable version isolation.
  • enableMod Experimental feature, the game loads dll files and pck files in the mod directory when the mod is enabled. Due to the isolation of AssemblyLoadContext, the main game content cannot be accessed from within the Mod for the time being.

Run the console on Linux

Enter the following command in the directory where the game is located:

./Traveler.sh

Participate in translation

The project is prepared for localization at the beginning of writing. You can edit the csv file in the locals directory. To modify and add new translations.

License

GPL-3.0 license

Support commercial, anyone can modify, build, and sell or distribute for free. For all derivative versions of this project, under the GPL, you shall retain the author copyright and publish the modified source code.

Note: You have the right to sell the modified version, but not the original.

Contributor