Traveller/prefab/projectile/curseOfTheUndead.tscn
2024-08-22 22:03:44 +08:00

31 lines
943 B
Plaintext

[gd_scene load_steps=4 format=3 uid="uid://c01av43yk1q71"]
[ext_resource type="Script" path="res://scripts/projectile/Projectile.cs" id="1_ib3qh"]
[ext_resource type="Texture2D" uid="uid://bbcjkyrsx88av" path="res://sprites/projectile/curseOfTheUndead.png" id="1_k8el6"]
[sub_resource type="CircleShape2D" id="CircleShape2D_dgro2"]
[node name="curseOfTheUndead" type="CharacterBody2D"]
collision_layer = 0
collision_mask = 0
script = ExtResource("1_ib3qh")
_life = 5000
_durability = 1.0
_maxDamage = 10
_minDamage = 1
_damageType = 2
Speed = 500.0
_enableTracking = true
_targetDiesDestroyProjectile = true
_repelStrength = 2.5
[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
texture = ExtResource("1_k8el6")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_dgro2")
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
bus = &"SoundEffect"
area_mask = 16