30 lines
1003 B
Plaintext
30 lines
1003 B
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://djsh4unystlf0"]
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[ext_resource type="Texture2D" uid="uid://qowlv0viyqbb" path="res://sprites/ui/Null.png" id="1_346je"]
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[ext_resource type="Script" path="res://scripts/furniture/GuiFurniture.cs" id="1_t1qdg"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vx4tg"]
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size = Vector2(31, 31)
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[sub_resource type="CircleShape2D" id="CircleShape2D_in1f7"]
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radius = 52.6118
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[node name="RigidBody2D" type="RigidBody2D"]
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collision_layer = 256
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collision_mask = 160
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script = ExtResource("1_t1qdg")
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Path = "res://prefab/ui/SpellEditorUI.tscn"
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[node name="Null" type="Sprite2D" parent="."]
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texture = ExtResource("1_346je")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-0.5, -0.5)
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shape = SubResource("RectangleShape2D_vx4tg")
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[node name="OperateArea2D" type="Area2D" parent="."]
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visible = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="OperateArea2D"]
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shape = SubResource("CircleShape2D_in1f7")
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