Traveller/scripts
Cold-Mint 7365434f2b
Fixed an issue where players could pick up items that had already been picked up by other creatures. Reuse floating label instances.
修复玩家能够捡起已被其他生物捡起的物品的问题。复用悬浮标签实例。
2024-07-11 23:06:47 +08:00
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bubble AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly. 2024-07-10 23:23:04 +08:00
camp Make creatures try to chase enemies. 2024-07-06 22:55:07 +08:00
character Fixed an issue where players could pick up items that had already been picked up by other creatures. Reuse floating label instances. 2024-07-11 23:06:47 +08:00
contribute Add PickAbleItem.Change item icon and backgrounds. 2024-06-16 15:28:16 +08:00
damage Separation NodeUtils InstantiatePackedScene method. 2024-06-24 22:19:12 +08:00
deathInfo AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly. 2024-07-10 23:23:04 +08:00
debug AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly. 2024-07-10 23:23:04 +08:00
health Fixed an issue where maps could not be generated after exporting the project. 2024-05-26 19:09:43 +08:00
inventory Added drag and drop to backpack for quick storage. 2024-07-03 23:31:31 +08:00
levelGraphEditor Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
loader Make creatures try to chase enemies. 2024-07-06 22:55:07 +08:00
loot With the addition of LogLabel, character support is now patrolling between several points. 2024-07-02 23:16:04 +08:00
map With the addition of LogLabel, character support is now patrolling between several points. 2024-07-02 23:16:04 +08:00
nodeBinding Support display backpack page. 2024-06-16 20:18:44 +08:00
pickable Fixed an issue where items can be thrown without collision damage. 2024-06-27 23:11:30 +08:00
projectile Fixed an issue where items can be thrown without collision damage. 2024-06-27 23:11:30 +08:00
serialization Level graphs migrated to yaml. 2024-06-16 22:44:50 +08:00
stateMachine AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly. 2024-07-10 23:23:04 +08:00
utils Fixed an issue where players could pick up items that had already been picked up by other creatures. Reuse floating label instances. 2024-07-11 23:06:47 +08:00
weapon Fixed an issue where items can be thrown without collision damage. 2024-06-27 23:11:30 +08:00
Config.cs No backpack nesting backpack. 2024-06-25 22:11:19 +08:00
EventManager.cs Add a backpack for testing. 2024-06-12 23:42:35 +08:00
FpsLabel.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
GameSceneNodeHolder.cs Adjust the namespace. 2024-06-22 19:21:06 +08:00
HealthBarUi.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
SloganProvider.cs Add PickAbleItem.Change item icon and backgrounds. 2024-06-16 15:28:16 +08:00