Traveller/scripts/loader/uiLoader
2024-10-17 17:16:47 +08:00
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ContributorGroupLoader.cs Migrate TileMap to TileMapLayer. Development using version 4.3 of Godot. 2024-07-26 22:38:18 +08:00
ContributorLoader.cs Unified Resource loading api, projectile weapon allows to configure spells. 2024-10-09 10:49:10 +08:00
GameOverLoaderMenuLoader.cs The world will be generated automatically after the player dies. 2024-10-17 17:16:47 +08:00
IUILoaderContract.cs Improve empty references and improve code robustness. 2024-05-08 18:22:04 +08:00
LevelGraphEditorLoader.cs Unified Resource loading api, projectile weapon allows to configure spells. 2024-10-09 10:49:10 +08:00
MainMenuLoader.cs Unified Resource loading api, projectile weapon allows to configure spells. 2024-10-09 10:49:10 +08:00
PacksackUi.cs Unified Resource loading api, projectile weapon allows to configure spells. 2024-10-09 10:49:10 +08:00
SpellEditorUi.cs The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it. 2024-10-04 16:13:34 +08:00
SplashScreenLoader.cs Example Remove the ability to upload logs to the server. 2024-10-11 17:59:47 +08:00
UILoaderTemplate.cs Improve empty references and improve code robustness. 2024-05-08 18:22:04 +08:00