Traveller/scripts
Cold-Mint 63a56cbb2c
Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
2024-06-10 21:05:18 +08:00
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behaviorTree When the selected item slot A is selected, pressing the shortcut key of item slot A again will no longer invoke the press event of A. 2024-06-06 21:05:51 +08:00
camp When the selected item slot A is selected, pressing the shortcut key of item slot A again will no longer invoke the press event of A. 2024-06-06 21:05:51 +08:00
character Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
damage Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
deathInfo Support for restarting the game. 2024-06-04 22:23:06 +08:00
debug Improve the log of map generator. 2024-05-26 11:10:21 +08:00
health Fixed an issue where maps could not be generated after exporting the project. 2024-05-26 19:09:43 +08:00
inventory Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
levelGraphEditor Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
loader Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
map Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
nodeBinding Add probability-based and time-interval based room injection processors. 2024-05-30 22:49:54 +08:00
projectile Conduct code reviews. 2024-06-05 21:38:45 +08:00
serialization Conduct code reviews. 2024-06-05 21:38:45 +08:00
utils Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
weapon Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
Config.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
EventManager.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
FpsLabel.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
GameSceneNodeHolder.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
HealthBarUi.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
SloganProvider.cs Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00