83 lines
2.5 KiB
Plaintext
83 lines
2.5 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://cj65pso40syj5"]
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[ext_resource type="Script" path="res://scripts/character/AiCharacter.cs" id="1_ubaid"]
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[ext_resource type="Texture2D" uid="uid://b1twcink38sh0" path="res://sprites/Player.png" id="2_eha68"]
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[ext_resource type="Script" path="res://scripts/damage/DamageNumberNodeSpawn.cs" id="3_kiam3"]
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[ext_resource type="PackedScene" uid="uid://sqqfrmikmk5v" path="res://prefab/ui/HealthBar.tscn" id="4_gt388"]
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[ext_resource type="Script" path="res://scripts/behaviorTree/BehaviorNode.cs" id="5_h6w2s"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bb8wt"]
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radius = 20.0
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height = 52.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_vmqbt"]
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radius = 34.5398
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[sub_resource type="SpriteFrames" id="SpriteFrames_qumby"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_eha68")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_c61vr"]
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radius = 129.027
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[node name="DelivererOfDarkMagic" type="CharacterBody2D"]
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collision_layer = 64
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collision_mask = 38
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script = ExtResource("1_ubaid")
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metadata/CampId = "Mazoku"
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metadata/MaxHp = 99999
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metadata/Name = "死灵法师"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 4)
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shape = SubResource("CapsuleShape2D_bb8wt")
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[node name="Area2DPickingArea" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2DPickingArea"]
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shape = SubResource("CircleShape2D_vmqbt")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_qumby")
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[node name="ItemMarker2D" type="Marker2D" parent="."]
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position = Vector2(15, 20)
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[node name="AttackObstacleDetection" type="RayCast2D" parent="ItemMarker2D"]
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collision_mask = 2
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[node name="DamageNumber" type="Marker2D" parent="."]
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position = Vector2(0, -32)
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script = ExtResource("3_kiam3")
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[node name="HealthBar" parent="." instance=ExtResource("4_gt388")]
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visible = false
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offset_left = -46.0
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offset_top = 41.0
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offset_right = 50.0
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offset_bottom = 53.0
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[node name="Behavior" type="Node2D" parent="."]
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script = ExtResource("5_h6w2s")
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[node name="WallDetection" type="RayCast2D" parent="."]
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position = Vector2(3, -1)
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target_position = Vector2(50, 0)
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collision_mask = 6
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[node name="AttackArea2D" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 68
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[node name="CollisionShape2D" type="CollisionShape2D" parent="AttackArea2D"]
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shape = SubResource("CircleShape2D_c61vr")
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