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bubble
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Log upload to the server is supported.
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2024-07-15 22:36:48 +08:00 |
camp
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Handle warnings in the Ide and optimize the code.
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2024-07-19 23:18:53 +08:00 |
character
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Modifies the return value of the damage Api to whether fatal damage has been inflicted. Add the projectile decorator.
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2024-08-02 23:57:11 +08:00 |
contribute
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Add PickAbleItem.Change item icon and backgrounds.
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2024-06-16 15:28:16 +08:00 |
damage
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Separation NodeUtils InstantiatePackedScene method.
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2024-06-24 22:19:12 +08:00 |
deathInfo
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AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly.
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2024-07-10 23:23:04 +08:00 |
debug
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Migrate TileMap to TileMapLayer. Development using version 4.3 of Godot.
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2024-07-26 22:38:18 +08:00 |
health
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Fixed an issue where maps could not be generated after exporting the project.
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2024-05-26 19:09:43 +08:00 |
inventory
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Item ids can only be specified in yaml files.
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2024-08-01 23:30:28 +08:00 |
levelGraphEditor
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Fixed warnings given by RiderIDE.
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2024-07-25 20:32:59 +08:00 |
loader
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Remove custom parameters in yaml. Rename the resource file.
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2024-07-31 22:14:40 +08:00 |
loot
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Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
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2024-08-04 00:32:49 +08:00 |
map
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Migrate TileMap to TileMapLayer. Development using version 4.3 of Godot.
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2024-07-26 22:38:18 +08:00 |
mod
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Adjust Mod timing, temporarily disable Mod.
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2024-07-28 10:09:44 +08:00 |
nodeBinding
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Support display backpack page.
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2024-06-16 20:18:44 +08:00 |
openObserve
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Fixed warnings given by RiderIDE.
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2024-07-25 20:32:59 +08:00 |
pickable
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Item ids can only be specified in yaml files.
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2024-08-01 23:30:28 +08:00 |
projectile
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Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
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2024-08-04 00:32:49 +08:00 |
serialization
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Support for loading module directories now.
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2024-07-23 23:03:03 +08:00 |
stateMachine
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Fixed warnings given by RiderIDE.
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2024-07-25 20:32:59 +08:00 |
utils
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Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
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2024-08-04 00:32:49 +08:00 |
weapon
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Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
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2024-08-04 00:32:49 +08:00 |
AppConfig.cs
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Fixed warnings given by RiderIDE.
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2024-07-25 20:32:59 +08:00 |
Config.cs
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Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
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2024-08-04 00:32:49 +08:00 |
EventManager.cs
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Add a backpack for testing.
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2024-06-12 23:42:35 +08:00 |
FpsLabel.cs
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Conduct code reviews.
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2024-06-05 21:38:45 +08:00 |
GameSceneNodeHolder.cs
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Item containers are now retrieved from the game scene.
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2024-07-24 21:03:24 +08:00 |
HealthBarUi.cs
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Conduct code reviews.
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2024-06-05 21:38:45 +08:00 |
SloganProvider.cs
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Add PickAbleItem.Change item icon and backgrounds.
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2024-06-16 15:28:16 +08:00 |