Traveller/ColdMint.Traveler.csproj
Cold-Mint 4459b6a88b
Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
加入游戏难度的配置类,加入抛射体杀死敌人后生成场景的功能。
2024-08-04 00:32:49 +08:00

15 lines
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XML

<Project Sdk="Godot.NET.Sdk/4.3.0-rc.2">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>ColdMint</RootNamespace>
<Nullable>enable</Nullable>
<LangVersion>12</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2023.3.0" />
<PackageReference Include="YamlDotNet" Version="15.1.6" />
</ItemGroup>
</Project>