102 lines
2.6 KiB
C#
102 lines
2.6 KiB
C#
using ColdMint.scripts.contribute;
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using ColdMint.scripts.utils;
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using Godot;
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namespace ColdMint.scripts.loader.uiLoader;
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/// <summary>
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/// <para>Contributor group loader</para>
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/// <para>贡献者组加载器</para>
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/// </summary>
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public partial class ContributorGroupLoader : UiLoaderTemplate
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{
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private string? _title;
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private ContributorData[]? _contributorDataArray;
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/// <summary>
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/// <para>Contributor array</para>
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/// <para>贡献者数组</para>
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/// </summary>
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public ContributorData[]? ContributorDataArray
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{
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get => _contributorDataArray;
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set
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{
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_contributorDataArray = value;
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SetContributorData(value);
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}
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}
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/// <summary>
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/// <para>The title of the contribution group</para>
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/// <para>贡献组的标题</para>
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/// </summary>
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public string? Title
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{
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get => _title;
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set
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{
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_title = value;
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SetTitle(value);
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}
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}
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private Label? _titleLabel;
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private HFlowContainer? _flowContainer;
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public override void InitializeUi()
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{
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_titleLabel = GetNode<Label>("TitleLabel");
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_flowContainer = GetNode<HFlowContainer>("HFlowContainer");
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//If there is initial data, it is loaded at startup.
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//如果有初始数据,那么在启动时加载。
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SetTitle(_title);
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SetContributorData(_contributorDataArray);
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}
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/// <summary>
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/// <para>Set contributor array</para>
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/// <para>设置贡献者数组</para>
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/// </summary>
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/// <param name="contributorDataArray"></param>
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private void SetContributorData(ContributorData[]? contributorDataArray)
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{
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if (_flowContainer == null)
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{
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return;
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}
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NodeUtils.DeleteAllChild(_flowContainer);
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if (contributorDataArray == null || contributorDataArray.Length == 0)
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{
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return;
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}
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foreach (var contributorData in contributorDataArray)
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{
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var linkButton = new LinkButton();
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linkButton.Text = contributorData.Name;
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linkButton.Uri = contributorData.Url;
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_flowContainer.AddChild(linkButton);
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}
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}
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/// <summary>
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/// <para>Set Title</para>
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/// <para>设置标题</para>
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/// </summary>
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/// <param name="title"></param>
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private void SetTitle(string? title)
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{
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if (_titleLabel != null)
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{
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if (title == null)
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{
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_titleLabel.Hide();
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}
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else
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{
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_titleLabel.Show();
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_titleLabel.Text = title;
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}
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}
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}
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} |