Traveller/scripts/utils/NodeUtils.cs
2024-04-28 21:55:19 +08:00

24 lines
543 B
C#

using Godot;
namespace ColdMint.scripts.utils;
public class NodeUtils
{
/// <summary>
/// <para>Delete all child nodes</para>
/// <para>删除所有子节点</para>
/// </summary>
/// <param name="parent"></param>
public static void DeleteAllChild(Node parent)
{
var count = parent.GetChildCount();
if (count > 0)
{
for (int i = 0; i < count; i++)
{
var node = parent.GetChild(0);
node.QueueFree();
}
}
}
}