Traveller/scripts/map/room
Cold-Mint 63a56cbb2c
Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
2024-06-10 21:05:18 +08:00
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IEnterRoomEventHandler.cs Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
IExitRoomEventHandler.cs Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
Room.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
RoomEventManager.cs Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
RoomFactory.cs Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00