Traveller/scripts/map
Cold-Mint 2a836e32e6
Support for restarting the game.
支持重新开始游戏了。
2024-06-04 22:23:06 +08:00
..
dateBean Resolved an issue where the room slots were not used but marked as matching when generating a map with multiple forks, resulting in no forks being generated. 2024-05-27 23:10:56 +08:00
events Support for restarting the game. 2024-06-04 22:23:06 +08:00
interfaces Add probability-based and time-interval based room injection processors. 2024-05-30 22:49:54 +08:00
LayoutParsingStrategy Solve the problem of room overlap. 2024-05-26 00:02:00 +08:00
layoutStrategy Add sequential layout diagram parsing policies. 2024-05-19 22:32:34 +08:00
room Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
roomHolder Adjust the map generator. 2024-05-20 22:38:41 +08:00
roomInjectionProcessor Adjust the test based on the time range of the room injector. 2024-05-31 20:37:15 +08:00
roomPlacer Support to detect when the player has entered or exited the room. 2024-06-02 21:48:38 +08:00
AiCharacterSpawn.cs Support for generating creatures on the map, adding the game end screen. 2024-06-03 22:58:59 +08:00
MapGenerator.cs Support for generating creatures on the map, adding the game end screen. 2024-06-03 22:58:59 +08:00
PlayerSpawn.cs Support for restarting the game. 2024-06-04 22:23:06 +08:00
RoomAreaDetector.cs Improve empty references and improve code robustness. 2024-05-08 18:22:04 +08:00