Traveller/prefab/magics/x3.tscn
Cold-Mint 291ef653f0
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
2024-10-07 23:29:08 +08:00

53 lines
1.6 KiB
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[gd_scene load_steps=6 format=3 uid="uid://cg75t3fw5c6er"]
[ext_resource type="Script" path="res://scripts/spell/MultipleFireSpell.cs" id="1_cnhod"]
[ext_resource type="Texture2D" uid="uid://mb5yijtw7sw5" path="res://sprites/projectile/x3.png" id="3_b3s8h"]
[ext_resource type="AudioStream" uid="uid://cak6chjjsu7wo" path="res://sounds/fire.wav" id="4_ffr2k"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3eq4k"]
size = Vector2(30, 30)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i3lbq"]
size = Vector2(30, 31)
[node name="x3" type="RigidBody2D"]
collision_layer = 8
collision_mask = 34
angular_damp = -1.0
script = ExtResource("1_cnhod")
NumberOfProjectiles = null
RandomAngle = null
UnitRadian = null
_projectilePath = null
_minContactInjury = null
_maxContactInjury = null
[node name="DamageArea2D" type="Area2D" parent="."]
collision_layer = 8
collision_mask = 102
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageArea2D"]
shape = SubResource("RectangleShape2D_3eq4k")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_i3lbq")
[node name="Marker2D" type="Marker2D" parent="."]
position = Vector2(65, 0)
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Marker2D"]
stream = ExtResource("4_ffr2k")
bus = &"SoundEffect"
[node name="TipLabel" type="Label" parent="."]
offset_left = -19.0
offset_top = 23.0
offset_right = 21.0
offset_bottom = 48.0
[node name="CurseOfTheUndead" type="Sprite2D" parent="."]
[node name="X3" type="Sprite2D" parent="."]
texture = ExtResource("3_b3s8h")