using System.Threading.Tasks;
using ColdMint.scripts.map.events;
using Godot;
namespace ColdMint.scripts.loader.uiLoader;
///
/// GameOverLoaderMenuLoader
/// 游戏结束菜单加载器
///
public partial class GameOverLoaderMenuLoader : UiLoaderTemplate
{
private Label? _deathInfoLabel;
private Button? _restartButton;
public override void InitializeUi()
{
Hide();
}
public override void InitializeData()
{
_restartButton = GetNodeOrNull