using Godot; namespace ColdMint.scripts.map.room; /// /// Enter the event handler in the room /// 进入房间的事件处理器 /// public interface IEnterRoomEventHandler { /// /// Get ID /// 获取ID /// /// string GetId(); /// /// When entering the room /// 当进入房间时 /// /// ///The number of times the player visits the room, 1 is the first visit. ///玩家访问房间的次数,为1则代表首次访问。 /// /// /// void OnEnterRoom(int playerRoomVisitCount,Node node,Room room); }