using Godot;
namespace ColdMint.scripts.map.room;
///
/// Enter the event handler in the room
/// 进入房间的事件处理器
///
public interface IEnterRoomEventHandler
{
///
/// Get ID
/// 获取ID
///
///
string GetId();
///
/// When entering the room
/// 当进入房间时
///
///
///The number of times the player visits the room, 1 is the first visit.
///玩家访问房间的次数,为1则代表首次访问。
///
///
///
void OnEnterRoom(int playerRoomVisitCount,Node node,Room room);
}