using System; using ColdMint.scripts.map.events; namespace ColdMint.scripts; /// /// EventBus /// 事件总线 /// public static class EventBus { /// /// Game Over Event /// 游戏结束事件 /// public static Action? GameOverEvent; /// /// Events when the game is replayed /// 游戏重玩时的事件 /// public static Action? GameReplayEvent; /// /// Map starts generating events /// 地图开始生成的事件 /// public static Action? MapGenerationStartEvent; /// /// Map generation completion event /// 地图生成完成事件 /// public static Action? MapGenerationCompleteEvent; }