using ColdMint.scripts.character; namespace ColdMint.scripts.map.events; /// /// Player instance change event /// 玩家实例改变事件 /// public class PlayerInstanceChangeEvent { /// /// New player instance /// 新的玩家实例 /// // ReSharper disable UnusedAutoPropertyAccessor.Global public Player? PlayerInstance { get; set; } // ReSharper restore UnusedAutoPropertyAccessor.Global }