using ColdMint.scripts.character;
namespace ColdMint.scripts.map.events;
///
/// Player instance change event
/// 玩家实例改变事件
///
public class PlayerInstanceChangeEvent
{
///
/// New player instance
/// 新的玩家实例
///
// ReSharper disable UnusedAutoPropertyAccessor.Global
public Player? PlayerInstance { get; set; }
// ReSharper restore UnusedAutoPropertyAccessor.Global
}