; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Traveler" config/version="0.0.1" run/main_scene="res://scenes/mainMenu.tscn" config/features=PackedStringArray("4.2", "C#", "Mobile") boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) config/icon="res://icon.svg" [dotnet] project/assembly_name="ColdMint.Traveler" [file_customization] folder_colors={ "res://locals/": "red", "res://prefab/": "orange", "res://scenes/": "yellow", "res://scripts/": "green", "res://sprites/": "teal", "res://tileSets/": "blue" } [gui] theme/custom_font="res://fonts/ark-pixel-12px-proportional-zh_cn.ttf" [input] ui_accept={ "deadzone": 0.5, "events": 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Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) ] } ui_up={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":119,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) ] } ui_down={ "deadzone": 0.5, "events": 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